League of Legends, developed by Riot Games, is one of the world’s most popular video games. It features team-based competitive game modes based on strategy and outplaying opponents. League of Legends Rulebook
Rocket League is a fantastical sport-based video game, developed by Psyonix (it’s “soccer with cars”). It features a competitive game mode based on teamwork and outmaneuvering opponents. Rocket League Rulebook
SMITE is a free-to-play online game developed by Titan Forge Games and published by Hi-Rez Studios. It features a large pool of playable characters from ancient mythology who engage in session-based team combat. SMITE Rulebook
Fall 2020 is Belen's first opportunity to participate in esports. Fall is an exhibition season for learning the games, building teams, and preparing for competition.
In the Spring of 2021, Belen will compete with teams in other Districts across the state in pursuit of the 2021 State Esports Champoinships.
Contact one of the coaches for information on getting involved!
What is esports?
Esports (also known as electronic sports, e-sports, or eSports) is a form of sport competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. [Wikipedia]
Benefits of Esports
The BCS Esports program can benefits our students by improving:
- Communication skills
- Post high-school opportunities including broadcasting, information technology, computer science, game design, and collegiate esports competitions
- College scholarships
- Leadership skills
This page uses material from Wikipedia, which is released under the Creative Commons Attribution-Share-Alike License 3.0.